Python Programming
Day 1: Getting Started with Python
Objective: Introduce kids to Python programming and basic concepts like variables, input/output, and simple logic.
Activity:
- Explain what Python is and where it’s used (e.g., in games, websites, and apps).
- Guide kids to install a beginner-friendly coding platform (e.g., Thonny or Replit).
- Create a simple project: a Python-based “Guess the Number” game using input() and if statements.
Outcome:Each child will have a working “Guess the Number” game and understand the basics of Python syntax.
Day 2: Exploring Loops and Functions
Objective: Teach kids how to use loops and functions to make coding more efficient and fun.
Activity:
- Introduce loops (for and while) and explain their purpose with real-world examples.
- Guide kids to create a project: a program that draws shapes using the turtle library.
- Show how functions can be used to organize code and make reusable blocks
Outcome:Kids will create colorful patterns using loops and functions in the turtle library.
Day 3: Build Your First Python Project
Objective: Combine all the concepts learned to build a fun, interactive project
Activity:
- Introduce kids to dictionaries and lists for handling data.
- Help them build a simple quiz game or story generator (e.g., a Mad Libs project) using input(), loops, and conditionals.
- Add finishing touches to make the project interactive and creative.
Outcome:Each child will complete a personalized Python project, like a quiz or a story generator, showcasing their programming skills.
Other Bootscamp Dates
Date: 17 February 2025
Times 4:00Pm-06:00Pm