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Graphic & Animation
Graphic & UI UX Design
Graphic & UI UX Design
Curriculum
4 Sections
20 Lessons
40 Hours
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Module 1: Adobe Illustrator - Sessions 1 to 6
6
1.0
Session 1: Getting Started with Adobe Illustrator
1.1
Session 2: Selection Tools, Transformations, and Vector Tracing
1.2
Session 3: Advanced Tools, Colors, and Refining Shapes
1.3
Session 4: Typography and Text Effects
1.4
Session 5: Logo Design, Brand Identity, and Brand Manuals
1.5
Session 6: Stationery Design and Practical Applications
Module 2: Adobe Photoshop
6
2.0
Session 7: Vector Tools in Photoshop
2.1
Session 8: Selection Tools and Basic Image Editing
2.2
Session 9: Retouching and Restoration with Masking
2.3
Session 10: Colorization Using Blend Modes and Text Effects
2.4
Session 11: Image Manipulation and Social Media Design
2.5
Session 12: Mockups and Animation with Actions
Module 3: Adobe InDesign
2
3.0
Session 13: Introduction to Adobe InDesign & Layout Design Basics
3.1
Session 14: Advanced Layout Techniques, Exporting, and Printing
Module 4: Figma
6
4.0
Session 15: Introduction to Figma and Basics of UI Design
4.1
Session 16: Working with Shapes, Components, and Grids
4.2
Session 17: Advanced Components and Prototyping Basics
4.3
Session 18: Typography and Color in Figma
4.4
Session 19: Collaborative Workflow and Plugins
4.5
Session 20: Design Systems and Real-World Project
Session 12: Mockups and Animation with Actions
Introduction to Mockups
:
Understanding the importance of mockups in presenting designs in real-world scenarios (e.g., business cards, t-shirts, or digital screens).
Types of mockups commonly used (e.g., print media, digital devices, packaging).
Creating Mockups with the Vanishing Point Filter
:
Introduction to the
Vanishing Point Filter
and its role in creating realistic mockups.
How to use the
Vanishing Point Filter
to align and place designs onto objects within a 3D space.
Step-by-step process of applying the filter to position a design (e.g., logo on a product, text on a billboard).
Quick Custom Mockups
:
Using basic shapes and elements to design simple mockups (e.g., business cards, packaging).
Adding shadows and layer styles (e.g., drop shadow, bevel, emboss) to give depth and realism.
Using Actions
:
Introduction to
Actions
for automating repetitive tasks in mockup creation.
Practice Activity: Record and apply an Action to quickly position a design in a mockup using the Vanishing Point Filter.
Animation
Introduction to Animation
:
Basics of creating animations in Photoshop using the
Timeline panel
.
Frame-based animation to move or alter objects (e.g., animating text, logos, or shapes).
Animating Layers with Actions
:
How to use
Actions
to automate animation steps (e.g., animating text or objects).
Apply an Action to animate an object across multiple frames.
Exporting GIFs
:
Exporting the animation as a
GIF
for use on social media or websites.
Tips for optimizing GIFs for web use, balancing quality and file size.
Practice Activity
:
Create a simple animated design (e.g., moving text or logo) and export as a GIF.
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