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Game Development Mastery: Build Android Games with Unity & C#
Game Development Mastery: Build Android Games with Unity & C#
Curriculum
6 Sections
16 Lessons
32 Hours
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Module 1: Foundations of Unity and Game Development
3
1.0
Session 1: Getting Started with Unity and C#
1.1
Session 2: GameObjects, Components, and Physics
1.2
Session 3: Scene Management and Prefabs
Module 2: 2D Game Development and Mechanics
3
2.0
Session 4: 2D Game Design Tools and Physics
2.1
Session 5: Player Controls and Interaction in 2D
2.2
Session 6: UI and Gameplay Integration
Module 3: Advanced Scripting and Gameplay
3
3.0
Session 7: Advanced C# Concepts for Games
3.1
Session 8: Enemy AI and Pathfinding
3.2
Session 9: Power-Ups and Collectibles
Module 4: Transition to 3D Game Development
3
4.0
Session 10: 3D Fundamentals in Unity
4.1
Session 11: 3D Movement and Camera Systems
4.2
Session 12: Interactivity and Physics in 3D
Module 5: Audio, UI, and Optimization
2
5.0
Session 13: Game Audio and Animations
5.1
Session 14: Advanced UI and Polishing
Module 6: Game Deployment and Final Project
2
6.0
Session 15: Mobile Optimization and Android Build
6.1
Session 16: Final Game Testing and Presentation
Session 7: Advanced C# Concepts for Games
Advanced programming (methods, events, classes).
Game state management (start, pause, restart).
Activity:
Create a game-over screen with restart functionality.
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